#pragma once #include "os_gl.h" #ifdef PURE_OPENGL_ES_2 # define GLEW_EXT_gpu_shader4 false # define GLEW_EXT_geometry_shader4 false # define GLEW_ARB_tessellation_shader false # define GLEW_ARB_gpu_shader5 false # ifdef _WEBGL # include # define GLEW_EXT_draw_buffers2 !emscripten::val::module_property("ONEBUFFER").as() # else # define GLEW_EXT_draw_buffers2 false # endif #endif #define TM3_IS_ONEBUF !GLEW_EXT_draw_buffers2