#pragma once struct RenderInfo; struct Rep; struct PyMOLGlobals; struct CSetting; struct CCGORenderer { PyMOLGlobals* G = nullptr; RenderInfo* info = nullptr; Rep* rep = nullptr; const float* color = nullptr; float alpha{}; short sphere_quality{}; bool isPicking{}; unsigned pick_pass() const noexcept; bool use_shader{}; // OpenGL 1.4+, e.g., glEnableVertexAttribArray() (on) vs. // glEnableClientState() (off) bool debug{}; CSetting* set1 = nullptr; CSetting* set2 = nullptr; }; bool CGORendererInit(PyMOLGlobals* G); void CGORendererFree(PyMOLGlobals* G);