84 lines
2.9 KiB
C++
84 lines
2.9 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the Qt3D module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL3$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPLv3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or later as published by the Free
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** Software Foundation and appearing in the file LICENSE.GPL included in
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** the packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 2.0 requirements will be
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** met: http://www.gnu.org/licenses/gpl-2.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QT3DANIMATION_QMORPHTARGET_H
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#define QT3DANIMATION_QMORPHTARGET_H
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#include <Qt3DRender/qattribute.h>
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#include <Qt3DRender/qgeometry.h>
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#include <QtCore/qstringlist.h>
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#include <Qt3DAnimation/qt3danimation_global.h>
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QT_BEGIN_NAMESPACE
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namespace Qt3DAnimation {
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class QMorphTargetPrivate;
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class Q_3DANIMATIONSHARED_EXPORT QMorphTarget : public QObject
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{
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Q_OBJECT
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Q_PROPERTY(QStringList attributeNames READ attributeNames NOTIFY attributeNamesChanged)
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public:
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explicit QMorphTarget(QObject *parent = nullptr);
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QVector<Qt3DRender::QAttribute *> attributeList() const;
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QStringList attributeNames() const;
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void setAttributes(const QVector<Qt3DRender::QAttribute *> &attributes);
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void addAttribute(Qt3DRender::QAttribute *attribute);
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void removeAttribute(Qt3DRender::QAttribute *attribute);
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Q_INVOKABLE static QMorphTarget *fromGeometry(Qt3DRender::QGeometry *geometry,
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const QStringList &attributes);
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Q_SIGNALS:
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void attributeNamesChanged(const QStringList &attributeNames);
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private:
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Q_DECLARE_PRIVATE(QMorphTarget)
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};
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} // Qt3DAnimation
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QT_END_NAMESPACE
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#endif // QT3DANIMATION_QMORPHTARGET_H
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