123 lines
3.6 KiB
C++
123 lines
3.6 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the Qt3D module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QT3DCORE_QNODEID_H
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#define QT3DCORE_QNODEID_H
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#include <Qt3DCore/qt3dcore_global.h>
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#include <QtCore/QDebug>
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#include <QtCore/QHashFunctions>
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QT_BEGIN_NAMESPACE
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namespace Qt3DCore {
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class QNodeId
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{
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Q_DECL_CONSTEXPR explicit QNodeId(quint64 i) Q_DECL_NOTHROW
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: m_id(i)
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{}
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public:
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Q_DECL_CONSTEXPR QNodeId() Q_DECL_NOTHROW
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: m_id(0)
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{}
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Q_3DCORESHARED_EXPORT static QNodeId createId() Q_DECL_NOTHROW;
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Q_DECL_CONSTEXPR bool isNull() const Q_DECL_NOTHROW
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{
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return m_id == 0;
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}
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Q_DECL_CONSTEXPR bool operator ==(QNodeId other) const Q_DECL_NOTHROW
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{
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return other.m_id == m_id;
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}
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Q_DECL_CONSTEXPR bool operator !=(QNodeId other) const Q_DECL_NOTHROW
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{
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return !operator ==(other);
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}
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Q_DECL_CONSTEXPR bool operator <(QNodeId other) const Q_DECL_NOTHROW
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{
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return m_id < other.m_id;
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}
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Q_DECL_CONSTEXPR bool operator >(QNodeId other) const Q_DECL_NOTHROW
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{
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return m_id > other.m_id;
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}
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Q_DECL_CONSTEXPR quint64 id() const Q_DECL_NOTHROW
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{
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return m_id;
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}
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Q_DECL_CONSTEXPR operator bool() const Q_DECL_NOTHROW
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{
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return m_id != 0;
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}
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private:
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quint64 m_id;
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};
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QT3D_DECLARE_TYPEINFO(Qt3DCore, QNodeId, Q_PRIMITIVE_TYPE)
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typedef QVector<QNodeId> QNodeIdVector;
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#ifndef QT_NO_DEBUG_STREAM
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Q_3DCORESHARED_EXPORT QDebug operator<<(QDebug d, QNodeId id);
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#endif
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inline Q_DECL_CONSTEXPR uint qHash(QNodeId id, uint seed = 0) Q_DECL_NOTHROW
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{
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using QT_PREPEND_NAMESPACE(qHash);
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return qHash(id.id(), seed);
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}
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} // Qt3DCore
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QT_END_NAMESPACE
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Q_DECLARE_METATYPE(Qt3DCore::QNodeId) // LCOV_EXCL_LINE
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#endif // QT3DCORE_QNODEID_H
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