112 lines
4.8 KiB
C++
112 lines
4.8 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the Qt3D module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QT3DRENDER_QBLITFRAMEBUFFER_H
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#define QT3DRENDER_QBLITFRAMEBUFFER_H
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#include <Qt3DRender/qframegraphnode.h>
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#include <Qt3DRender/qrendertargetoutput.h>
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#include <QtCore/QRect>
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QT_BEGIN_NAMESPACE
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namespace Qt3DRender {
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class QBlitFramebufferPrivate;
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class QRenderTarget;
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class Q_3DRENDERSHARED_EXPORT QBlitFramebuffer : public QFrameGraphNode
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{
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Q_OBJECT
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Q_PROPERTY(Qt3DRender::QRenderTarget *source READ source WRITE setSource NOTIFY sourceChanged)
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Q_PROPERTY(Qt3DRender::QRenderTarget *destination READ destination WRITE setDestination NOTIFY destinationChanged)
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Q_PROPERTY(QRectF sourceRect READ sourceRect WRITE setSourceRect NOTIFY sourceRectChanged)
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Q_PROPERTY(QRectF destinationRect READ destinationRect WRITE setDestinationRect NOTIFY destinationRectChanged)
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Q_PROPERTY(Qt3DRender::QRenderTargetOutput::AttachmentPoint sourceAttachmentPoint READ sourceAttachmentPoint WRITE setSourceAttachmentPoint NOTIFY sourceAttachmentPointChanged)
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Q_PROPERTY(Qt3DRender::QRenderTargetOutput::AttachmentPoint destinationAttachmentPoint READ destinationAttachmentPoint WRITE setDestinationAttachmentPoint NOTIFY destinationAttachmentPointChanged)
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Q_PROPERTY(InterpolationMethod interpolationMethod READ interpolationMethod WRITE setInterpolationMethod NOTIFY interpolationMethodChanged)
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public:
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enum InterpolationMethod {
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Nearest = 0,
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Linear,
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};
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Q_ENUM(InterpolationMethod) // LCOV_EXCL_LINE
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explicit QBlitFramebuffer(Qt3DCore::QNode *parent = nullptr);
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~QBlitFramebuffer();
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QRenderTarget *source() const;
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QRenderTarget *destination() const;
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QRectF sourceRect() const;
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QRectF destinationRect() const;
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Qt3DRender::QRenderTargetOutput::AttachmentPoint sourceAttachmentPoint() const;
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Qt3DRender::QRenderTargetOutput::AttachmentPoint destinationAttachmentPoint() const;
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InterpolationMethod interpolationMethod() const;
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void setSource(QRenderTarget *source);
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void setDestination(QRenderTarget *destination);
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void setSourceRect(const QRectF &sourceRect);
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void setDestinationRect(const QRectF &destinationRect);
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void setSourceAttachmentPoint(Qt3DRender::QRenderTargetOutput::AttachmentPoint sourceAttachmentPoint);
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void setDestinationAttachmentPoint(Qt3DRender::QRenderTargetOutput::AttachmentPoint destinationAttachmentPoint);
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void setInterpolationMethod(InterpolationMethod interpolationMethod);
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Q_SIGNALS:
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void sourceChanged();
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void destinationChanged();
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void sourceRectChanged();
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void destinationRectChanged();
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void sourceAttachmentPointChanged();
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void destinationAttachmentPointChanged();
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void interpolationMethodChanged();
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protected:
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explicit QBlitFramebuffer(QBlitFramebufferPrivate &dd, Qt3DCore::QNode *parent = nullptr);
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private:
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Q_DECLARE_PRIVATE(QBlitFramebuffer)
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Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const override;
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};
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} // namespace Qt3DRender
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QT_END_NAMESPACE
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#endif // QT3DRENDER_QBLITFRAMEBUFFER_H
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