107 lines
3.6 KiB
C++
107 lines
3.6 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the Qt Data Visualization module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:GPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 or (at your option) any later version
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** approved by the KDE Free Qt Foundation. The licenses are as published by
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** the Free Software Foundation and appearing in the file LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QABSTRACT3DINPUTHANDLER_H
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#define QABSTRACT3DINPUTHANDLER_H
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#include <QtDataVisualization/qdatavisualizationglobal.h>
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#include <QtDataVisualization/q3dscene.h>
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#include <QtCore/QObject>
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#include <QtCore/QPoint>
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#include <QtGui/QWheelEvent>
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#include <QtGui/QMouseEvent>
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#include <QtGui/QTouchEvent>
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QT_BEGIN_NAMESPACE_DATAVISUALIZATION
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class QAbstract3DInputHandlerPrivate;
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class QT_DATAVISUALIZATION_EXPORT QAbstract3DInputHandler : public QObject
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{
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Q_OBJECT
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Q_ENUMS(InputView)
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Q_PROPERTY(InputView inputView READ inputView WRITE setInputView NOTIFY inputViewChanged)
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Q_PROPERTY(QPoint inputPosition READ inputPosition WRITE setInputPosition NOTIFY positionChanged)
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Q_PROPERTY(Q3DScene *scene READ scene WRITE setScene NOTIFY sceneChanged)
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public:
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enum InputView {
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InputViewNone = 0,
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InputViewOnPrimary,
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InputViewOnSecondary
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};
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protected:
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explicit QAbstract3DInputHandler(QObject *parent = nullptr);
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public:
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virtual ~QAbstract3DInputHandler();
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// Input event listeners
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virtual void mouseDoubleClickEvent(QMouseEvent *event);
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virtual void touchEvent(QTouchEvent *event);
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virtual void mousePressEvent(QMouseEvent *event, const QPoint &mousePos);
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virtual void mouseReleaseEvent(QMouseEvent *event, const QPoint &mousePos);
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virtual void mouseMoveEvent(QMouseEvent *event, const QPoint &mousePos);
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#if QT_CONFIG(wheelevent)
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virtual void wheelEvent(QWheelEvent *event);
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#endif
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InputView inputView() const;
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void setInputView(InputView inputView);
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QPoint inputPosition() const;
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void setInputPosition(const QPoint &position);
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Q3DScene *scene() const;
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void setScene(Q3DScene *scene);
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Q_SIGNALS:
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void positionChanged(const QPoint &position);
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void inputViewChanged(QAbstract3DInputHandler::InputView view);
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void sceneChanged(Q3DScene *scene);
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protected:
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void setPrevDistance(int distance);
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int prevDistance() const;
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void setPreviousInputPos(const QPoint &position);
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QPoint previousInputPos() const;
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private:
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Q_DISABLE_COPY(QAbstract3DInputHandler)
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QScopedPointer<QAbstract3DInputHandlerPrivate> d_ptr;
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friend class Abstract3DController;
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friend class QTouch3DInputHandlerPrivate;
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};
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QT_END_NAMESPACE_DATAVISUALIZATION
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#endif
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