119 lines
4.5 KiB
C++
119 lines
4.5 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the Qt Data Visualization module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:GPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 or (at your option) any later version
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** approved by the KDE Free Qt Foundation. The licenses are as published by
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** the Free Software Foundation and appearing in the file LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QCUSTOM3DITEM_H
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#define QCUSTOM3DITEM_H
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#include <QtDataVisualization/qdatavisualizationglobal.h>
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#include <QtGui/QImage>
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#include <QtGui/QVector3D>
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#include <QtGui/QQuaternion>
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QT_BEGIN_NAMESPACE_DATAVISUALIZATION
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class QCustom3DItemPrivate;
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class QT_DATAVISUALIZATION_EXPORT QCustom3DItem : public QObject
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{
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Q_OBJECT
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Q_PROPERTY(QString meshFile READ meshFile WRITE setMeshFile NOTIFY meshFileChanged)
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Q_PROPERTY(QString textureFile READ textureFile WRITE setTextureFile NOTIFY textureFileChanged)
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Q_PROPERTY(QVector3D position READ position WRITE setPosition NOTIFY positionChanged)
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Q_PROPERTY(bool positionAbsolute READ isPositionAbsolute WRITE setPositionAbsolute NOTIFY positionAbsoluteChanged)
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Q_PROPERTY(QVector3D scaling READ scaling WRITE setScaling NOTIFY scalingChanged)
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Q_PROPERTY(QQuaternion rotation READ rotation WRITE setRotation NOTIFY rotationChanged)
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Q_PROPERTY(bool visible READ isVisible WRITE setVisible NOTIFY visibleChanged)
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Q_PROPERTY(bool shadowCasting READ isShadowCasting WRITE setShadowCasting NOTIFY shadowCastingChanged)
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Q_PROPERTY(bool scalingAbsolute READ isScalingAbsolute WRITE setScalingAbsolute NOTIFY scalingAbsoluteChanged REVISION 1)
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public:
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explicit QCustom3DItem(QObject *parent = nullptr);
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explicit QCustom3DItem(const QString &meshFile, const QVector3D &position,
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const QVector3D &scaling, const QQuaternion &rotation,
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const QImage &texture, QObject *parent = nullptr);
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virtual ~QCustom3DItem();
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void setMeshFile(const QString &meshFile);
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QString meshFile() const;
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void setTextureFile(const QString &textureFile);
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QString textureFile() const;
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void setPosition(const QVector3D &position);
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QVector3D position() const;
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void setPositionAbsolute(bool positionAbsolute);
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bool isPositionAbsolute() const;
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void setScaling(const QVector3D &scaling);
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QVector3D scaling() const;
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void setScalingAbsolute(bool scalingAbsolute);
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bool isScalingAbsolute() const;
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void setRotation(const QQuaternion &rotation);
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QQuaternion rotation();
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void setVisible(bool visible);
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bool isVisible() const;
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void setShadowCasting(bool enabled);
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bool isShadowCasting() const;
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Q_INVOKABLE void setRotationAxisAndAngle(const QVector3D &axis, float angle);
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void setTextureImage(const QImage &textureImage);
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Q_SIGNALS:
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void meshFileChanged(const QString &meshFile);
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void textureFileChanged(const QString &textureFile);
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void positionChanged(const QVector3D &position);
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void positionAbsoluteChanged(bool positionAbsolute);
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void scalingChanged(const QVector3D &scaling);
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void rotationChanged(const QQuaternion &rotation);
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void visibleChanged(bool visible);
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void shadowCastingChanged(bool shadowCasting);
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Q_REVISION(1) void scalingAbsoluteChanged(bool scalingAbsolute);
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protected:
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QCustom3DItem(QCustom3DItemPrivate *d, QObject *parent = nullptr);
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QScopedPointer<QCustom3DItemPrivate> d_ptr;
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private:
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Q_DISABLE_COPY(QCustom3DItem)
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friend class Abstract3DRenderer;
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friend class Abstract3DController;
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};
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QT_END_NAMESPACE_DATAVISUALIZATION
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#endif
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