Files
PlantAI-dev/tools/pymol-open-source/data/shaders/copy.fs
T
2026-08-03 18:42:47 +08:00

15 lines
194 B
GLSL

#ifndef PYMOL_WEBGL
#version 120
#else
precision highp float;
#endif
uniform sampler2D colorTex;
varying vec2 texcoordAttr;
void main()
{
gl_FragColor = texture2D(colorTex, texcoordAttr);
}