108 lines
4.2 KiB
C++
108 lines
4.2 KiB
C++
/*
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OpenVR for PyMOL Copyright Notice
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=====================================
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The OpenVR for PyMOL source code is copyrighted, but you can freely use and
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copy it as long as you don't change or remove any of the Copyright notices.
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OpenVR for PyMOL is made available under the following open-source license
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terms:
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------------------------------------------------------------------------------
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Copyright (c) 2018 EPAM Systems, Inc.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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------------------------------------------------------------------------------
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*/
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#ifndef _H_OpenVRStereo
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#define _H_OpenVRStereo
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// pymol headers
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#include "PyMOLGlobals.h"
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bool OpenVRAvailable(PyMOLGlobals * G);
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bool OpenVRReady(PyMOLGlobals * G);
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int OpenVRInit(PyMOLGlobals * G);
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void OpenVRFree(PyMOLGlobals * G);
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// PyMOL-style enum
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enum {
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cAction_scene_next,
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cAction_scene_prev,
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cAction_movie_toggle,
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cAction_movie_next,
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cAction_movie_prev,
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};
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class OpenVRInputHandlers {
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public:
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virtual void KeyboardFunc(unsigned char k, int x, int y, int mod) {}
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virtual void SpecialFunc(int k, int x, int y, int mod) {}
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virtual int MouseFunc(int button, int state, int x, int y, int mod) { return 0; }
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virtual int MotionFunc(int x, int y, int mod) { return 0; }
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virtual void ActionFunc(int a) {}
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};
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void OpenVRSetInputHandlers(PyMOLGlobals * G, OpenVRInputHandlers* handlers);
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void OpenVRFeedback(PyMOLGlobals * G);
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void OpenVRFrameStart(PyMOLGlobals * G);
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void OpenVREyeStart(PyMOLGlobals * G, int eye);
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void OpenVREyeFinish(PyMOLGlobals * G);
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void OpenVRSceneFinish(PyMOLGlobals * G, unsigned sceneX, unsigned sceneY, unsigned sceneWidth, unsigned sceneHeight);
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void OpenVRFrameFinish(PyMOLGlobals * G);
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void OpenVRGetWidthHeight(PyMOLGlobals * G, int* width, int* height);
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void OpenVRMenuBufferStart(PyMOLGlobals * G, unsigned width, unsigned height, bool clear = true);
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void OpenVRMenuBufferFinish(PyMOLGlobals * G);
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void OpenVRMenuToggle(PyMOLGlobals * G, unsigned deviceIndex = ~0U);
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void OpenVRMenuCrop(PyMOLGlobals * G, unsigned x, unsigned y, unsigned width, unsigned height);
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void OpenVRMenuSettingsChanged(PyMOLGlobals * G);
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float* OpenVRGetWorldToHead(PyMOLGlobals * G);
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float* OpenVRGetHeadToEye(PyMOLGlobals * G);
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float* OpenVRGetControllerPose(PyMOLGlobals * G);
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float* OpenVRGetEyeProjection(PyMOLGlobals * G, float near_plane, float far_plane);
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float const* OpenVRGetPickingMatrix(PyMOLGlobals * G);
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void OpenVRGetPickingProjection(PyMOLGlobals * G, float near_plane, float far_plane, float *matrix);
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float const *OpenVRGetMolecule2WorldMatrix(PyMOLGlobals * G, float *scaler);
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void OpenVRLoadProjectionMatrix(PyMOLGlobals * G, float near_plane, float far_plane);
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void OpenVRLoadPickingProjectionMatrix(PyMOLGlobals * G, float near_plane, float far_plane);
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void OpenVRLoadWorld2EyeMatrix(PyMOLGlobals * G);
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bool OpenVRIsMoleculeCaptured(PyMOLGlobals * G);
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void OpenVRHandleInput(PyMOLGlobals * G, int SceneX, int SceneY, int SceneWidth, int SceneHeight, float *model2World);
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void OpenVRDraw(PyMOLGlobals * G);
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void OpenVRClippingChanged(PyMOLGlobals * G);
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void OpenVRLaserWidthChanged(PyMOLGlobals * G);
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void OpenVRUpdateScenePickerLength(PyMOLGlobals * G, float *PickWorldPoint);
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bool OpenVRIsScenePickerActive(PyMOLGlobals * G);
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#endif /* _H_OpenVRStereo */
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